- 1
-
Marla J. Baker and Stephen G. Eick.
Space-filling software visualization.
Journal of Visual Languages and Computing, 6:119-133, 1995.
- 2
-
Kylie Ding.
Drawing planar graphs.
Honours thesis, Department of Computer Science, University of Western
Australia, 1991.
- 3
-
Isabel Ferreira and Chadi Garman.
A system for data structure visualisation.
Honours project, The University of Western Australia, Department of
Computer Science, 1995.
- 4
-
James Foley, Andries van Dam, Steven Feiner, and John Hughes.
Computer Graphics: Principles and Practice, chapter 9.5.1,
pages 418-422.
Addison-Wesley Systems Programming Series. Addison-Wesley, second
edition, 1990.
- 5
-
P. Gorny and M. J. Tauber, editors.
Visualization in Programming: 5th Interdisciplinary Workshop in
Informatics and Psychology, Schärding, Austria, May 1986: Selected
Contributions, volume 282 of Lecture Notes in Computer Science.
Springer-Verlag, May 1986.
- 6
-
Hiroyuki Ikemoto, Yoichi Kusui, Junichiro Tsuda, and Tadashi Furukawa.
A visual environment for system design and prototyping.
In 1988 IEEE Workshop on Visual Languages [7],
pages 160-167.
- 7
-
Insititute of Electrical and Electronic Engineers.
1988 IEEE Workshop on Visual Languages, 1730 Massachusetts
Avenue, N.W. Washington D.C., 1988. IEEE Computer Society Press.
- 8
-
R. Lutze.
The gestalt analysis of programs.
In Gorny and Tauber [5], pages 24-36.
- 9
-
Microsoft.
Visual C++.
Software for Microsoft Windows, 1994.
- 10
-
Kazuo Misue, Peter Eades, Wei Lai, and Kozo Sugiyama.
Layout adjustment and the mental map.
Journal of Visual Languages and Computing, 6:183-210, 1995.
- 11
-
Brad A. Myers.
Creating User Interfaces by Demonstration, volume 22 of Perspectives in Computing.
Academic Press, inc, 1988.
- 12
-
Brad A. Myers, Ravinder Chandhok, and Atul Sareen.
Automatic data visualization for novice Pascal programmers.
In 1988 IEEE Workshop on Visual Languages [7],
pages 192-198.
- 13
-
M. Petre and T. R. G. Green.
Learning to read graphics: Some evidence that `seeing' an information
display is an acquired skill.
Journal of Visual Languages and Computing, 4:55-70, 1993.
- 14
-
The GNU Project.
The GNU C compiler.
Software for the Linux Operating System, 1995.
- 15
-
Steven P. Reiss.
An engine for the 3d visualization of program information.
Journal of Visual Languages and Computing, 6:299-323, 1995.
- 16
-
Jim Roberts, John Pane, Mark Stehlik, and Jacobo Carrasquel.
The design view: A design oriented, high-level visual programming
environment.
In 1988 IEEE Workshop on Visual Languages [7],
pages 213-220.
- 17
-
Greg Rogers.
Visual programming with objects and relations.
In 1988 IEEE Workshop on Visual Languages [7],
pages 29-44.
- 18
-
Gabriel Rohr.
How people comprehend unknown system structures: Conceptual
primitives in systems' surface representations.
In Gorny and Tauber [5], pages 89-105.
- 19
-
Gabriel Rohr.
Using visual concepts.
In Chang et al., editor, Visual Languages, New York, USA, 1986.
Plenum Press.
- 20
-
Shubin, Falck, and Johansen.
Exploring color in interface design.
Interactions: New Visions of Human-Computer Interaction,
III.4:37-48, July 1996.
- 21
-
J. Stelovsky, D. Ackermann, and P. Conti.
Visualizing of program structures: Support concepts and
implementation.
In Gorny and Tauber [5], pages 37-51.
- 22
-
Kozo Sugiyama and Kazuo Misue.
Graph drawing by the magnetic spring model.
Journal of Visual Languages and Computing, 6:217-231, 1995.
- 23
-
Ray Waddington and Roger Henry.
Expert programmers re-establish intentions when debugging another
programmer's program.
In D. Diaper, D. Gilmore, G. Cockton, and B. Shackel, editors, Human-Computer Interaction: Interact '90, pages 965-976, Sara
Burgerhartstraat 25, P.O. Box 211, 1000 AE Amsterdam, The Netherlands, 1990.
Elvesier Science Publishers.
Matthew Exon
2004-05-28